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Substance Designer Part II

This week in Game Graphics we're spending our second week in Substance Designer. Here are a collection of renders that I quickly built.

Brian foster asset

Importing an image as a source

Brian foster asset

Using the Alveolus Pattern.

Brian foster asset

Using the ArcPavement Pattern.

Brian foster asset

Using the Shape Mapper and Stripes.

Brian foster asset

Using the Splatter Tool.