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Substance Designer Part II

This week in Game Graphics we're spending our second week in Substance Designer. Here are a collection of renders that I quickly built.

Importing an image as a source

Importing an image as a source

Using the Alveolus Pattern.

Using the Alveolus Pattern.

Using the ArcPavement Pattern.

Using the ArcPavement Pattern.

Using the Shape Mapper and Stripes.

Using the Shape Mapper and Stripes.

Using the Splatter Tool.

Using the Splatter Tool.