I've been performing music since 2001, creating music since 2004, and recording music since 2006. I've been creating assets for video games since 2013, and teaching video game design since 2014. I've participated in game jams, started my own video game company, shipped titles for mobile, VR, and custom installations.
Classes include Motion Capture & Virtual Reality, Game Design I & II, Interactive Scripting, Game Graphics and C++. Using Unity and C#, 3DS Max, iPiSoft for mocap (as well as FaceShift before Apple bought them), and recently Substance Designer - I take students who know very little about 3d design and show them how to build their first few video games.